UFOroid

Show: All formats Perfect Circle Edison

If “UFOroid” attacks an Attack Position “Pyramid Turtle”, first the turn player decides whether to activate the effect of “UFOroid” or not, and if he does, it will be Chain Link 1. If he doesn’t, the opponent has a chance to activate “Pyramid Turtle’s” effect and be Chain Link 1. If he does, it is too late for the turn player to decide to activate “UFOroid’s” effect.

R-UFOROID-001 · Perfect Circle

If "UFOroid" attacks an Attack Position "Pyramid Turtle", first the turn player decides whether to activate the effect of "UFOroid" or not, and if he does, it will be Chain Link 1. If he doesn't, the opponent has a chance to activate the effect of "Pyramid Turtle" and be Chain Link 1. If he does, it is too late for the turn player to decide to activate the effect of "UFOroid".

R-UFOROID-003 · Edison

If you do not choose to Special Summon a Machine, this card’s effect will not activate or start a chain.

R-UFOROID-002 · Perfect Circle · Edison