Strike Ninja

Show: All formats Goat Perfect Circle Edison

You cannot activate "Strike Ninja"'s effect during the Damage Step.

R-STRIKE-NINJA-001 · Goat · Perfect Circle

You may activate the effects of multiple "Strike Ninja" in the same turn (but only one per copy).

R-STRIKE-NINJA-008 · Edison

"Strike Ninja" is a Multi-Trigger effect so you can chain it to another Spell Speed 1 or 2 effect and can activate it outside your Main Phases, even during your opponent's turn (but not during the Damage Step).

R-STRIKE-NINJA-002 · Goat · Perfect Circle

You cannot activate the effect of "Strike Ninja" during the Damage Step.

R-STRIKE-NINJA-009 · Edison

You can only activate "Strike Ninja"'s effect when "Strike Ninja" is face-up on the field.

R-STRIKE-NINJA-003 · Goat · Perfect Circle

The effect of "Strike Ninja" is a Quick Effect so you can chain it to another Spell Speed 1 or 2 effect and can activate it outside your Main Phases, even during your opponent's turn (but not during the Damage Step).

R-STRIKE-NINJA-010 · Edison

Removing 2 DARK monsters for "Strike Ninja"'s effect is a cost.

R-STRIKE-NINJA-004 · Goat · Perfect Circle

You can only activate the effect of "Strike Ninja" when "Strike Ninja" is face-up on the field.

R-STRIKE-NINJA-011 · Edison

If "Strike Ninja" attempts to return to the field when all monster zones are occupied, "Strike Ninja" is destroyed.

R-STRIKE-NINJA-005 · Goat

Removing 2 DARK monsters for the effect of "Strike Ninja" is a cost.

R-STRIKE-NINJA-012 · Edison

"Strike Ninja's" effect only applies while "Strike Ninja" is face up on the field.

R-STRIKE-NINJA-006 · Goat

The effect of "Strike Ninja" returning to the field after being removed by its own effect is not a Special Summon.

R-STRIKE-NINJA-007 · Goat