Spiritualism

Show: All formats Goat Perfect Circle Edison

The Spell or Trap Card goes to its owner's hand (in case your Spell or Trap Card was on your opponent's side of the field).

R-SPIRITUALISM-001 · Goat · Perfect Circle · Edison

Return 1 Spell or Trap Card on your opponent's side of the field to the owner's hand. This card's activation and effect cannot be negated by any other card.

R-SPIRITUALISM-002 · Edison

The Spell / Trap Card goes to its owner’s hand.

R-SPIRITUALISM-003 · Edison

This targets 1 Spell / Trap Card your opponent controls, even monsters treated as Equip Spell Cards.

R-SPIRITUALISM-004 · Edison

If you cannot activate (play face-up) Spell Cards, you cannot activate this card.

R-SPIRITUALISM-005 · Edison

This may be due to an effect like Spell Canceller, Sonic Jammer, or Cold Wave.

R-SPIRITUALISM-006 · Edison

"Spiritualism" cannot be activated if it is declared with "Prohibition" or while the effect of "Cold Wave" is being applied.

R-SPIRITUALISM-007 · Edison