R – Righteous Justice

Count the number of “Elemental Heroes” on your side of the field when the effect of “R – Righteous Justice” resolves.

There must be enough Spell & Trap Cards on the field in order to activate “R – Righteous Justice”. If there are fewer Spell & Trap Cards than the number of your “Elemental Heroes” then you cannot activate it.

If an effect is chained that reduces the number of Spell & Trap Cards on the field so that you have more “Elemental Heroes” than cards to destroy, the entire effect disappears.

You cannot pick “R – Righteous Justice” as 1 of the Spell & Trap Cards to destroy for its own effect.

“R – Righteous Justice” does not target.