Morphing Jar #2

Show: All formats Goat Edison

Multiple monsters Special Summoned face-down by the effect of "Morphing Jar #2" may be "shuffled" to prevent the opponent from knowing where the monster was Special Summoned.

R-MORPHING-JAR-2-001 · Goat

Level 5+ monsters, and monsters that can't be summoned this way, are sent to the GY.

R-MORPHING-JAR-2-006 · Edison

If "Morphing Jar #2" is flipped and destroyed in battle, "Morphing Jar #2" will not return to the deck and will not count in the number of monsters to be Special Summoned.

R-MORPHING-JAR-2-002 · Goat

Extra Deck monsters and Tokens are not counted towards "cards shuffled into the Main Deck".

R-MORPHING-JAR-2-007 · Edison

Monsters that are ineligible to be Special Summoned by "Morphing Jar #2" are sent to the Graveyard, but still count toward the number of monsters required to be Special Summoned.

R-MORPHING-JAR-2-003 · Goat

If this Set card is attacked and destroyed by battle, it doesn't shuffle itself.

R-MORPHING-JAR-2-008 · Edison

Tokens are not counted for the monster counting effect of "Morphing Jar #2."

R-MORPHING-JAR-2-004 · Goat

If "Vanity's Fiend" or "Dark Simorgh" are applying, this effect still activates, as it is mandatory. Those cards will be shuffled into the Deck, and each player can still Special Summon face-down this way.

R-MORPHING-JAR-2-009 · Edison

Fusion Monsters returned to the deck by the effect of "Morphing Jar #2" are not counted in the number of monsters to be Special Summoned.

R-MORPHING-JAR-2-005 · Goat

The cards are 'picked up', not drawn.

R-MORPHING-JAR-2-010 · Edison

If a high level monster, Ritual Monster, or a 'Special Summon only' monster is revealed, it is sent to the GY but is counted towards the number of monsters that need to be 'picked up'.

R-MORPHING-JAR-2-011 · Edison

When 6 or more Monster Cards are returned to your Deck, you will pick up cards until you pick up an equal amount of Monster Cards, but only the first 5 that can Special Summoned are Special Summoned. For example, when 7 monsters are returned to your Deck, you will pick up cards until you reveal 7 Monster Cards, but only the first 5 that can be Special Summoned are Special Summoned.

R-MORPHING-JAR-2-012 · Edison

Fusion Monsters and Synchro Monsters on the field are returned to the Extra Deck and are not counted towards the number of monsters returned to the Deck.

R-MORPHING-JAR-2-013 · Edison

Monster Tokens on the field are removed from the field and are not counted towards the number of monsters returned to the Deck.

R-MORPHING-JAR-2-014 · Edison

If "Morphing Jar #2" is flipped by an attack and it is destroyed, it is not shuffled into its owner's Deck.

R-MORPHING-JAR-2-015 · Edison

If "Light of Intervention" is active, the Monster Cards are Special Summoned in face-up Defense Position.

R-MORPHING-JAR-2-016 · Edison