Mermaid Archer

If both this card and its equipped monster would be destroyed at the same time, you can't use the ③ effect to prevent its destruction.

R-MERMAID-ARCHER-001 · Edison

The effect of "Mermaid Archer" to equip itself targets the Level 3 or lower monster you control.

R-MERMAID-ARCHER-002 · Edison

If "Imperial Order" or "Spell Canceller" are active, "Mermaid Archer" still gains the 800 ATK from a monster equipped to it.

R-MERMAID-ARCHER-003 · Edison

If "Mermaid Archer" and the monster equipped to it would be destroyed at the same time (by "Judgment Dragon", for example), you cannot destroy the equipped monster to save "Mermaid Archer".

R-MERMAID-ARCHER-004 · Edison

Only monsters equipped to "Mermaid Archer" by the effect of "Mermaid Archer" can be destroyed instead of "Mermaid Archer".

R-MERMAID-ARCHER-005 · Edison

If "Mermaid Archer" is equipped with a monster by its own effect, and also equipped with "Metallizing Parasite – Lunatite" at the same time, and it would be destroyed, "Metallizing Parasite – Lunatite" automatically destroys itself with its effect, so you cannot choose to destroy the other monster equipped to "Mermaid Archer".

R-MERMAID-ARCHER-006 · Edison