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If "Black Pendant" is Special Summoned to the field through the effect of "Magical Hats" and goes to the Graveyard, the effect of "Black Pendant" will activate.
Activate only during your opponent's Battle Phase. (1) Select 2 non-Monster Cards from your Deck and 1 monster you control. Shuffle those 3 cards and Set them on the field in face-down Defense Position. (C)The 2 cards selected from your Deck are treated as monsters (ATK 0/DEF 0) and are destroyed at the end of the Battle Phase.
A Spell or Trap card declared by "Prohibition" may not be placed on the field by the effect of "Magical Hats".
This card cannot be activated unless you can Special Summon both cards. You cannot activate this card while a Barrier Statue monster restricts you to Summoning monsters of a specific Attribute.
If "Light of Intervention" is active on the field when "Magical Hats" resolves, the monster chosen by "Magical Hats" and the Spell/Trap cards retrieved by the effect of "Magical Hats" must be played face-up.
This card can activate in the Start Step (before Attack declaration), the Battle Step before [but not during] the Damage Step, and the End Step (before Main Phase 2) of your opponent's Battle Phase.
The (1) effect Special Summons 2 non-Monster Cards (they are revealed to the opponent).
The Special Summoned Cards DO NOT HAVE Levels, Attributes, or Types.
The cards are Special Summoned face-down, even if Gozen Match / Rivalry of Warlords applies.
If the Special Summoned cards have Trigger-like Effects that activate when destroyed (ex: Black Pendant, Geartown, Supervise), they can trigger when destroyed by battle. Cards like Statue of the Wicked & Dark Coffin must be destroyed while face-down (by card effect) in order to activate, they do not activate if flipped by an attack and destroyed by battle.
If Light of Intervention is active, the cards are placed in face-up Defense Position.
If Gravekeeper's Servant is Summoned and Necrovalley is active, it gains 500 ATK and DEF.
After Special Summoning non-Monster Cards, if this effect would flip a Trap Monster (ex: Zoma the Spirit) face-down, it returns to the Spell / Trap Card Zone and is not shuffled face-down with the Special Summoned non-Monster Cards. Once Set, it cannot activate that turn.
The (C) Condition does not start a chain.
This can cause Trigger-like Effects (ex: Geartown, Dark Coffin) to activate when destroyed.
A card removed from play by Interdimensional Matter Transporter is destroyed when it is returns.
You cannot activate "Magical Hats" if you do not have at least 2 open Monster Card Zones.
You must show your opponent the 2 selected Non-Monster Cards before they are Special Summoned face-down.
If you activate "Magical Hats" while "Light of Intervention" is active, the cards are placed in face-up Defense Position.
If you select "Black Pendant", when it is destroyed during the end of the Battle Phase its effect activates, even if it was face-down.
If one of the Non-Monster Cards is removed from play with "Interdimensional Matter Transporter", it is destroyed when it is returned to the field during the End Phase.
If "Statue of the Wicked" or "Dark Coffin" are selected and they are destroyed while face-down, their effects activate. If they are flipped by an attack and destroyed, their effects do not activate.