Hayabusa Knight

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"Hayabusa Knight" may attack a second time if the first attack is negated.

R-HAYABUSA-KNIGHT-001 · Goat

If Hayabusa Knight's first attack is negated with Magic Cylinder, it may still attack one more time.

R-HAYABUSA-KNIGHT-005 · Edison

"Kuriboh" will only stop the Battle Damage of one of "Hayabusa Knight's" attacks.

R-HAYABUSA-KNIGHT-002 · Goat

If Kuriboh's effect is activated during Hayabusa Knight's first attack, when it attacks again Kuriboh's effect is not applied.

R-HAYABUSA-KNIGHT-006 · Edison

"Hayabusa Knight" may attack twice if it is the only monster to attack while "The Dark Door" is active.

R-HAYABUSA-KNIGHT-003 · Goat

If the first attack of "Hayabusa Knight" is negated with "Magic Cylinder", it may still attack one more time.

R-HAYABUSA-KNIGHT-007 · Edison

If "Toll" is active, "Hayabusa Knight" must pay 500 Life Points for each attack.

R-HAYABUSA-KNIGHT-004 · Goat

If the effect of "Kuriboh" is activated during the first attack of "Hayabusa Knight", when it attacks again the effect of "Kuriboh" is not applied.

R-HAYABUSA-KNIGHT-008 · Edison