Dark Horus

(1) Once per turn, when a Spell Card is activated during your opponent's Main Phase, you can Special Summon 1 Level 4 DARK monster from your GY.

R-DARK-HORUS-001 · Edison

The (1) optional Trigger Effect activates AFTER a Spell Card's activation resolved (starting a new chain).

R-DARK-HORUS-002 · Edison

This effect CAN miss the timing if Chain Link 1 was NOT the activation of a Spell Card.

R-DARK-HORUS-003 · Edison

This effect WILL NOT trigger in response to the effect of face-up Spell Card (ex: Black Garden).

R-DARK-HORUS-004 · Edison

This effect WILL NOT trigger if Dark Horus is flipped face-down before it can activate its effect.

R-DARK-HORUS-005 · Edison

This effect WILL NOT resolve if Dark Horus is flipped face-down before resolving its effect.

R-DARK-HORUS-006 · Edison

The effect of "Dark Horus" starts a new Chain after the Chain including the Spell Card resolves.

R-DARK-HORUS-007 · Edison

If an effect is chained to the effect of "Dark Horus" that flips "Dark Horus" face-down or removes it from the field, its effect disappears.

R-DARK-HORUS-008 · Edison