Balloon Lizard

Show: All formats Goat Perfect Circle Edison

While "Skill Drain" is active, you can't put new counters on "Balloon Lizard".

R-BALLOON-LIZARD-001 · Goat · Perfect Circle · Edison

(1) Put 1 counter on this card during each of your Standby Phases. (2) When this card is destroyed, inflict damage to the controller of the card that destroyed it equal to the number of counters x 400 points.

R-BALLOON-LIZARD-007 · Edison

The counters on "Balloon Lizard" are different from Spell Counters.

R-BALLOON-LIZARD-002 · Goat · Perfect Circle · Edison

The (1) Trigger Effect is mandatory, it activates & resolves on the field.

R-BALLOON-LIZARD-008 · Edison

Remove all counters on "Balloon Lizard" if it is flipped face-down or removed from the field.

R-BALLOON-LIZARD-003 · Goat · Perfect Circle · Edison

The (2) Trigger Effect is mandatory, it activates & resolves in the GY (or banished).

R-BALLOON-LIZARD-009 · Edison

You can use "Barrel Behind the Door" against "Balloon Lizard"'s effect.

R-BALLOON-LIZARD-004 · Goat · Perfect Circle · Edison

If this card is destroyed by battle, this effect activates in Substep 7 – End of the Damage Step.

R-BALLOON-LIZARD-010 · Edison

"Balloon Lizard"'s effect activates when it is sent to the Graveyard after being destroyed.

R-BALLOON-LIZARD-005 · Goat · Perfect Circle

If "Skill Drain" is active, "Balloon Lizard" will not receive any counters for as long as "Skill Drain" is active. "Balloon Lizard" will lose any counters it had when "Skill Drain" is activated.

R-BALLOON-LIZARD-006 · Goat

You can use "Barrel Behind the Door" against the effect of "Balloon Lizard".

R-BALLOON-LIZARD-011 · Edison

The effect of "Balloon Lizard" activates when it is sent to the GY after being destroyed.

R-BALLOON-LIZARD-012 · Edison