B.E.S. Covered Core

Show: All formats Perfect Circle Edison

Putting 2 counters on “B.E.S. Covered Core” is a Trigger Effect that activates when it is Normal Summoned.

R-B-E-S-COVERED-CORE-001 · Perfect Circle · Edison

(1) When this card is Normal Summoned, put 2 counters on it. (2) This card cannot be destroyed by battle. (3) If this card attacks or is attacked, at the end of the Damage Step toss a coin and call it. If you call it wrong, remove 1 counter. (4) If this card battles without a counter, destroy it at the end of the Damage Step.

R-B-E-S-COVERED-CORE-003 · Edison

If “B.E.S. Covered Core” battles a monster, and afterwards you lose the coin toss, so that “B.E.S. Covered Core” now has no counters, it is not destroyed. Because it still had a counter during damage calculation.

R-B-E-S-COVERED-CORE-002 · Perfect Circle · Edison

The (1) Trigger Effect is mandatory, it activates & resolves on the field.

R-B-E-S-COVERED-CORE-004 · Edison

If this card's effects are negated, the counters placed by this effect are removed.

R-B-E-S-COVERED-CORE-005 · Edison

The (2) Continuous Effect applies while this card is face-up on the field.

R-B-E-S-COVERED-CORE-006 · Edison

The (3) Trigger Effect is mandatory, it activates & resolves on the field.

R-B-E-S-COVERED-CORE-007 · Edison

This effect activates in Substep 7 – End of the Damage Step.

R-B-E-S-COVERED-CORE-008 · Edison

The (4) Trigger Effect is mandatory, it activates & resolves on the field.

R-B-E-S-COVERED-CORE-009 · Edison

This effect activates in Substep 7 – End of the Damage Step if this card had no counter on it at the start of the Damage Step.

R-B-E-S-COVERED-CORE-010 · Edison