Divine Wrath

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You can activate the effect of "Divine Wrath" to a Flip Effect, Ignition Effect, Trigger Effect, or Multi-Trigger Effect. But not to a Continuous Effect. This is because Continuous Effects cannot be chained to.

R-DIVINE-WRATH-001 · Goat · Perfect Circle

Discard 1 card from your hand. Negate the activation of an Effect Monster's effect, and destroy that Effect Monster.

R-DIVINE-WRATH-029 · Edison

"Divine Wrath" is NOT a card that targets, so "Divine Wrath" may be used against Dragon-Type monsters while "King Dragun" or "Lord of D." is on the field.

R-DIVINE-WRATH-002 · Goat · Perfect Circle

This card can be activated any time during the turn, including the Damage Step and end of turn discard.

R-DIVINE-WRATH-030 · Edison

You can activate the effect of "Divine Wrath" against an effect monster's effect that happens anywhere: on the field, in the hand, in the Graveyard, or removed from play.

R-DIVINE-WRATH-003 · Goat · Perfect Circle

If an attacking monster or the monster being attacked is destroyed by this card, no replay occurs. If damage calculation has not been performed yet, it is not performed.

R-DIVINE-WRATH-031 · Edison

You must chain "Divine Wrath" to an effect directly preceeding it in the chain. For example, if "Airknight Parshath" equipped with "Cestus of Dagla" attacks a Defense Position monster, "Airknight Parshath" inflicts damage to the opponent's Life Points during damage calculation. Then, during effect resolution, there are 2 simultaneous Trigger Effects that the controller places in a chain however he likes. If the effect of "Airknight Parshath" is Step 1 and "Cestus of Dagla" is Step 2, the opponent cannot chain "Divine Wrath". However, if "Cestus of Dagla" is Step 1 and "Airknight Parshath" is Step 2, "Divine Wrath" can be chained. In this case, the effect of "Airknight Parshath" that allows the controller to draw a card is negated, "Airknight Parshath" is destroyed, and the effect of "Cestus of Dagla" disappears before it resolves.

R-DIVINE-WRATH-004 · Goat · Perfect Circle

This card will only negate the activation of the monster Effect that preceeds it in the Chain.

R-DIVINE-WRATH-032 · Edison

Another example: if "D.D. Warrior Lady" attacks a face-down "Morphing Jar", and activates her effect to remove both cards from play, "D.D. Warrior Lady" is Step 2 because she has an optional effect, and "Morphing Jar" is Step 1 because its effect is mandatory. So "Divine Wrath" can be chained to the effect of "D.D. Warrior Lady" to negate its effect, but not to the effect of "Morphing Jar" to negate its effect.

R-DIVINE-WRATH-005 · Goat · Perfect Circle

This card can negate the effect of a Spirit Monster that returns it to its owner’s hand.

R-DIVINE-WRATH-033 · Edison

You can chain "Divine Wrath" to the effect of "The Creator" (Ignition Effect), "Fox Fire" when it is Special Summoned (Trigger Effect), "Strike Ninja" (Multi-Trigger Effect), and "Homunculus the Alchemic Being" (Ignition Effect).

R-DIVINE-WRATH-006 · Goat · Perfect Circle

If this card negates Treeborn Frog's effect, its effect can be activated again in that Standby Phase.

R-DIVINE-WRATH-034 · Edison

You can activate "Divine Wrath" in a chain to a Trigger Effect that activates when the Effect Monster is Summoned such as "Breaker the Magical Warrior", "Dark Magician of Chaos", or "Marauding Captain". The opponent must declare the activation of "Marauding Captain"'s effect before "Divine Wrath" can be activated. In this case, the monster that would have been Special Summoned remains in the opponent's hand.

R-DIVINE-WRATH-007 · Goat · Perfect Circle

This card cannot negate the effect of an equipped Union Monster that would Special Summon itself as a monster, because that is an effect of an Equip Spell Card.

R-DIVINE-WRATH-035 · Edison

You can activate "Divine Wrath" during the Damage Step because it is a Counter-Trap, so you may activate it to negate the effect of "D. D. Warrior Lady", "Reflect Bounder", "Injection Fairy Lily", "D. D. Crazy Beast", "Dark Paladin", or "Mystical Knight of Jackal".

R-DIVINE-WRATH-008 · Goat · Perfect Circle

This card cannot negate a monster's Continuous Effect, such as Goblin Attack Force going to Defense Position after declaring an attack, as these effects do not activate.

R-DIVINE-WRATH-036 · Edison

If you activate "Divine Wrath" during the Damage Step to destroy the attacking monster or the monster being attacked, the monster is destroyed. No replay occurs because a replay can only happen during the Battle Step. If damage calculation has not been performed yet, it is not performed.

R-DIVINE-WRATH-009 · Goat · Perfect Circle · Edison

You can activate "Divine Wrath" against "Sasuke Samurai" or "Mystic Swordsman LV2" when they attack a face-down Defense Position monster.

R-DIVINE-WRATH-010 · Goat · Perfect Circle · Edison

You can activate "Divine Wrath" to negate either effect of "Don Zaloog" and to negate the effect of "Airknight Parshath" that allows its controller to draw a card.

R-DIVINE-WRATH-011 · Goat · Perfect Circle · Edison

You can activate "Divine Wrath" to negate an effect that activates in the Graveyard, such as "Witch of the Black Forest", "Mystic Tomato", "Despair from the Dark", "Night Assailant", "Electric Snake", and "Sangan".

R-DIVINE-WRATH-012 · Goat · Perfect Circle · Edison

You can activate "Divine Wrath" when the opponent discards "Kuriboh" from his / her hand to negate the effect of "Kuriboh" and when a "Night Assailant" is discarded to negate the effect of returning a Flip Effect monster to the owner's hand.

R-DIVINE-WRATH-013 · Goat · Perfect Circle · Edison

You can activate "Divine Wrath" when "Exiled Force", "Red-Eyes B. Chick", or "Paladin of White Dragon" is Tributed for its own effect.

R-DIVINE-WRATH-014 · Goat · Perfect Circle · Edison

You can activate "Divine Wrath" when "Dark Necrofear" activates its effect in the Graveyard during the End Phase, and since a monster in the Graveyard cannot be destroyed, "Dark Necrofear" is not destroyed by a card effect, so its effect does not activate again.

R-DIVINE-WRATH-015 · Goat · Perfect Circle · Edison

You can chain "Divine Wrath" to the effect of "King Dragun" that Special summons a Dragon-Type monster.

R-DIVINE-WRATH-016 · Goat · Perfect Circle · Edison

You can activate "Divine Wrath" when the opponent uses "Relinquished"'s effect to equip itself with a monster, or when "Relinquished"'s effect inflicts damage.

R-DIVINE-WRATH-017 · Goat · Perfect Circle

You can activate "Divine Wrath" when the opponent uses the effect of "Relinquished" to equip itself with a monster, or when the effect of "Relinquished" inflicts damage.

R-DIVINE-WRATH-037 · Edison

You can activate "Divine Wrath" when a Spirit Monster is returned to the owner's hand by its own effect, and the Spirit Monster will be destroyed and sent to the Graveyard.

R-DIVINE-WRATH-018 · Goat · Perfect Circle · Edison

You can activate "Divine Wrath" when the effect of "Helpoemer" activates in the Graveyard, and the effect of "Helpoemer" will not activate again.

R-DIVINE-WRATH-019 · Goat · Perfect Circle · Edison

You can activate "Divine Wrath" when "Vampire Lord" or "Sacred Phoenix of Nephthys" activate their effects in the Graveyard, and their effects are negated and they are not Special Summoned; but because they cannot be "destroyed" while in the Graveyard, they are not destroyed by a card effect so their effect will not activate again.

R-DIVINE-WRATH-020 · Goat · Perfect Circle · Edison

You can chain "Divine Wrath" to the activation of "Peten the Dark Clown", and the effect of "Peten the Dark Clown" will not resolve (however, the "Peten the Dark Clown" that was removed from play remains out of play).

R-DIVINE-WRATH-021 · Goat · Perfect Circle · Edison

You can activate "Divine Wrath" when the effect of "Black Luster Soldier – Envoy of the Beginning" activates that allows it to attack a second time.

R-DIVINE-WRATH-022 · Goat · Perfect Circle · Edison

You cannot chain "Divine Wrath" to Continuous Effects such as: "Perfect Machine King", "Raging Flame Sprite" (either effect), "Jinzo", "Fire Princess", "Mad Sword Beast", "Hayabusa Knight", "Cat's Ear Tribe", "Amazoness Swords Woman", "Harpie Lady 3", "Fusilier Dragon the Dual-Mode Beast", "The Fiend Megacyber", "Blade Knight" (either effect), "Patrician of Darkness", or monsters like "Element Saurus" that gain ATK continuously.

R-DIVINE-WRATH-023 · Goat · Perfect Circle · Edison

You cannot activate "Divine Wrath" when "Giant Orc", "Goblin Attack Force", or "Spear Dragon" changes to Defense Position because these are considered Continuous Effects.

R-DIVINE-WRATH-024 · Goat · Perfect Circle · Edison

You can activate "Divine Wrath" when "Lava Golem" does damage to your Life Points, but you cannot activate it when "Lava Golem" is Special Summoned.

R-DIVINE-WRATH-025 · Goat · Perfect Circle · Edison

You can activate "Divine Wrath" when any Union Monster activates its effect to equip itself to another monster, because that is an Ignition Effect. However, you cannot activate "Divine Wrath" when a Union Monster Special Summons itself back as a monster, because that is an effect of an Equip Spell Card.

R-DIVINE-WRATH-026 · Goat · Perfect Circle · Edison

You can activate "Divine Wrath" when a "LV" monster is sent to the Graveyard to Special Summon the next level version (an Ignition Effect), and "Divine Wrath" will negate that effect, even though it cannot destroy the "LV" monster because it is already in the Graveyard.

R-DIVINE-WRATH-027 · Goat · Perfect Circle · Edison

After you negate the effect of "Sinister Serpent" with "Divine Wrath", your opponent can activate the effect of "Sinister Serpent" again to return it to his hand, even during the same Standby Phase.

R-DIVINE-WRATH-028 · Goat · Perfect Circle · Edison