Darkbishop Archfiend

Show: All formats Goat Perfect Circle Edison

When you have another Archfiend that can roll a die and "Darkbishop Archfiend", and the other Archfiend is targeted, you get to roll both dice, and you can choose which one to roll first.

R-DARKBISHOP-ARCHFIEND-001 · Goat · Perfect Circle · Edison

ARCHFIENDS: The following rulings apply to "Vilepawn Archfiend", "Desrook Archfiend", "Shadowknight Archfiend", "Darkbishop Archfiend", "Infernalqueen Archfiend", "Terrorking Archfiend", and "Skull Archfiend of Lightning".

R-DARKBISHOP-ARCHFIEND-002 · Edison

If you don't have enough Life Points to pay for an Archfiend, the Archfiend is destroyed and you don't pay the cost.

R-DARKBISHOP-ARCHFIEND-003 · Edison

You roll a die for Archfiends when your opponent resolves an effect that targets the Archfiend, not when it is activated. If the activation or effect of a card that targets your Archfiend is negated by some other card, then you do not roll a die for the Archfiend.

R-DARKBISHOP-ARCHFIEND-004 · Edison

If your Archfiend is targeted by "Barrel Dragon", roll a die for the Archfiend before flipping coins for "Barrel Dragon".

R-DARKBISHOP-ARCHFIEND-005 · Edison

Rolling a die for an Archfiend cannot be chained to since you are resolving an effect.

R-DARKBISHOP-ARCHFIEND-006 · Edison

The effect of rolling a die for an Archfiend is a Trigger Effect.

R-DARKBISHOP-ARCHFIEND-007 · Edison

The effect of rolling a die for an Archfiend will be negated by "Skill Drain".

R-DARKBISHOP-ARCHFIEND-008 · Edison

You can roll a die for an Archfiend during the Damage Step.

R-DARKBISHOP-ARCHFIEND-009 · Edison