Hand Destruction

Each player sends 2 cards from their hand to the GY and draws 2 cards.

R-HAND-DESTRUCTION-001 · Edison

Sending 2 cards from the hand to the GY is NOT a cost.

R-HAND-DESTRUCTION-002 · Edison

Sending a card to the GY is not the same as discarding it.

R-HAND-DESTRUCTION-003 · Edison

Dragon-Type monsters sent to the GY do not count towards Super Rejuvenation.

R-HAND-DESTRUCTION-004 · Edison

Dark World monsters will not activate, since they must be discarded to the GY.

R-HAND-DESTRUCTION-005 · Edison

If a player is unable to draw 2 cards (because they have 1 or 0 in Deck), they lose the duel.

R-HAND-DESTRUCTION-006 · Edison

if a player does not have 2 cards in hand to send to the GY, then neither player sends any cards from the hand to the GY nor draws cards.

R-HAND-DESTRUCTION-007 · Edison

This card CAN be activated while Macro Cosmos is active. The cards are removed from play instead.

R-HAND-DESTRUCTION-008 · Edison

You CANNOT ACTIVATE Hand Destruction:

R-HAND-DESTRUCTION-009 · Edison

if either player has fewer than 2 cards remaining in their Deck.

R-HAND-DESTRUCTION-010 · Edison

while Protector of the Sanctuary is face-up on the field.

R-HAND-DESTRUCTION-011 · Edison

if activating (playing it face-up) it would cause you to have fewer than 2 cards in your hand.

R-HAND-DESTRUCTION-012 · Edison

"Hand Destruction" cannot be activated if either play has 1 or less cards in their hand and/or remaining in their Deck. If you have "Hand Destruction" and 1 other card in your hand, you cannot activate "Hand Destruction".

R-HAND-DESTRUCTION-013 · Edison

If either player has 1 or less cards in their hand when "Hand Destruction" resolves, its effect disappears. If either player has 1 or less cards remaining in their Deck, they lose the Duel when they are unable to draw a card.

R-HAND-DESTRUCTION-014 · Edison

"Hand Destruction" cannot be activated while "Protector of the Sanctuary" is face-up on the field.

R-HAND-DESTRUCTION-015 · Edison

If "Macro Cosmos" is face-up on the field, "Hand Destruction" can still be activated. The cards sent from the hand to the GY are removed from play instead.

R-HAND-DESTRUCTION-016 · Edison