Show: All formats Goat Edison
"Cold Wave" may be chained to by appropriate Quick-Play Spell Cards or Trap Cards.
While this effect is applying, effects of already face-up Spells/Traps also can’t be activated. This means that if this effect is applying, the effect of Royal Oppression also can’t be activated. (However, continuous Spell/Trap effects will still apply).
"Cold Wave" will prevent the activation of activated continuous effects, such as those of "Ultimate Offering" or "Call of the Mummy."
"Cold Wave" can only be activated when you start your Main Phase 1. If you activate any other effects or Normal Summon or Set a monster during your Main Phase 1, you cannot activate "Cold Wave".
If "Cold Wave's" activation and effect are negated, a second "Cold Wave" may not be played that turn.
The Ignition-like effects of Continuous Spell or Trap Cards like "Blaze Accelerator" cannot be activated while the effect of "Cold Wave" is applied.
Union monsters may still use their effect of equipping themselves to an appropriate monster if "Cold Wave" has been activated.
The Trigger Effects of Spell and Trap Cards, like "Begone, Knave!" or "Card of Safe Return", cannot activate while the effect of "Cold Wave" is applied.
If "Cold Wave" has been activated, "Cocoon of Evolution" may not be equipped onto "Petit Moth."
If "Cold Wave" has been activated, "Thousand Eyes Restrict" may still use its effect to force a monster to equip to it.
Q: "Cold Wave" negates continuous spell and or trap cards, this includes equipments too, right? A: "Cold Wave" makes it so you can't "play" (activate) or "Set" Spell or Trap Cards, and extends to "activating" effects of Spell/Trap Cards already on the field. But "Cold Wave" will not negate continuous effects of cards like "United We Stand" that were in play BEFORE "Cold Wave" was activated. bishop, 12/08/2003